playcanvas-opti-pixel - v1.2.0
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    Class WebglCoverageBuffer

    WebGL2 coverage depth buffer.

    Downsamples camera depth with a 4-tap max chain that keeps the 256∶128 aspect at every level. The last level is packed with transform feedback (float view-space Z). GPU->CPU download lives in CoverageTFStateQueue (TFStateQueue + PBO/FIFO shared with WebGL HZB).

    Implements

    Index
    • Parameters

      • device: WebglGraphicsDevice

        WebGL2 device

      • maxWidth: number = 256

        CPU width, default 256

      • maxHeight: number = 128

        CPU height, default 128

      • slotCount: number = 4

        number of readback slots, default 4

      • minReadbackLag: number = 2

        minimum frameUpdate ticks before polling a slot, default 2

      Returns WebglCoverageBuffer